At the end of 1973, Gygax penned in his foreword to Dungeons & Dragons [1], “These rules are strictly fantasy. Those wargamers who lack imagination, those who don’t care for Burroughs’ Martian adventures where John Carter is groping through black pits, who feel no thrill upon reading Howard’s Conan saga, who do not enjoy the de Camp & Pratt fantasies or Fritz Leiber’s Fafhrd and the Gray Mouser pitting their swords against evil sorceries will not be likely to find DUNGEONS and DRAGONS to their taste.”
Soon after D&D’s publication, Gygax and Blume based their 1974 Warriors of Mars [2] entirely on Burroughs; M.A.R. Barker’s 1974 Empire of the Petal Throne [3] claimed some inspiration from Howard, Vance, and Burroughs; Greg Stafford’s 1975 White Bear and Red Moon [4] wargame cited “fantasy, both modern and traditional,” with The Iliad, Beowulf, the Bhagavad Gita, Conan the Barbarian, The Worm Ouroboros, Stormbringer, and Lord of the Rings; and Sustare and Robinson’s 1976 Bunnies & Burrows [5] drew inspiration from Watership Down. And, among other releases in those formative years, 1975’s En Garde! [6], grounded in Erroll Flynn’s movies and Dumas’ fiction, deserves mention.
Published in 1978, RuneQuest [7] presented a bibliography of classic fiction, non-fiction, and other fantasy role-playing games. It also left out “obvious references,” “on the assumption that the player has probably read at least one Conan book, or a chunk of the Elric Saga, or at least the Lord of the Rings and the Fafhrd and Grey Mouser stories.” The hobby drew on a vast wealth of speculative fiction and culture, as diverse and experienced as its participants, but nonetheless sharing a common frame of reference in its literary origins.
[1] Gygax, Gary and Dave Arneson. Dungeons & Dragons. Tactical Studies Rules, 1974.
[2] Gygax, Gary and Brian Blume. Warriors of Mars. Tactical Studies Rules, 1974.
[3] Barker, M.A.R. Empire of the Petal Throne. Tactical Studies Rules, 1974.
[4] Stafford, Greg. White Bear and Red Moon. The Chaosium, 1975.
[5] Sustare, B. Dennis and Scott Robinson. Bunnies & Burrows. Fantasy Games Unlimited, 1976.
[6] Hany, Chadwick, and Evans. En Garde!. Game Designers’ Workshop, 1975.
[7] Perrin, Steve. RuneQuest. The Chaosium, 1978.